Putting Your Flash Application on Facebook (iFrame)

This entry is part of a series, Facebook Development»

After I read the book “Facebook Graph API Development with Flash“, I wanted to make a little application to test out what I had learned.

If you want to see what I came up with, you can try it here: http://apps.facebook.com/jello-friends/ (you’ll need a Facebook account)
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Entries in this series:
  1. Review: Facebook Graph API Book
  2. Putting Your Flash Application on Facebook (iFrame)

Posted on February 24th, 2011
Filed under ActionScript 3, Tutorial | 3 Comments »

Review: Facebook Graph API Book

This entry is part of a series, Facebook Development»

I while ago I wrote that I had would be reviewing the book Facebook Graph API Development with Flash, and now I’m finished reading it!

It turns out to be a very nice book!
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Entries in this series:
  1. Review: Facebook Graph API Book
  2. Putting Your Flash Application on Facebook (iFrame)

Posted on February 24th, 2011
Filed under Review, Tutorial | No Comments »

QucikTip: Trace an Array With Correct Formatting

This entry is part of a series, Quick Tips»

If you’re using arrays to dynamically store information that you need to embed in your project later on, I got just the thing for you: A class that will keep the formatting of the array!
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Posted on February 1st, 2011
Filed under ActionScript 3, Flash, Tutorial, Util | No Comments »

QuickTip: Inline If-Then-Else Statement

This entry is part of a series, Quick Tips»

If you have to do a simple If-Then-Else Statement, it can be tedious to do it this way:

var answer:String;
 
if ( isCreative)
{
	answer = "Aww.. I don't know what to do!";
}
else
{
	answer = "Ha, I know just what I'm going to do!";
}

Here is the easy way:

var answer:String = isCreative ? "Aww.. I don't know what to do!" : "Ha, I know just what I'm going to do!";

This is only really useful for simple things, so if you’re checking lots of conditions or performing lots of operations inside the curly brackets, it might be not be a good idea to use this!

Posted on January 24th, 2011
Filed under ActionScript 3, Flash, Tutorial | No Comments »

Using my Hit Class for Buttons

Looking for a quick way to manage mouse interactions with movie clip buttons? I’ve got just the thing for you.

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Posted on October 7th, 2010
Filed under ActionScript 3, Flash, Tutorial, User Interface | No Comments »

QuickTip: Understanding Right Click Menus (ContextMenu)

This entry is part of a series, Quick Tips»

So we’re going to take a look at the right click menus. Usually I see them completely unchanged, making it possible for a user to screw something up with your product (game/movie/site). Lets not make that happen anymore.
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Posted on April 15th, 2010
Filed under ActionScript 3, Flash, Tutorial | No Comments »

QuickTip: Managing Saved Data (SharedObject)

This entry is part of a series, Quick Tips»

Today we’re going to look at how to manage saved data, in flash called shared objects.

Usually that can be a pain, but thanks to Vlad from Vortix Games Studio, this is very simple. He created a class for this called LocalData, and it’s a super simple way of managing saved data.
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Posted on February 19th, 2010
Filed under ActionScript 3, Tutorial | 4 Comments »