Review: Flash Game Development by Example
So I finished reading Flash Game Development by Example, and here’s my verdict: it’s not really that good!
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Posted on May 31st, 2011
Filed under ActionScript 3, Flash, Review | 3 Comments »
Winner Announced: Flash Game Development by Example
In my contest for winning a free copy of the book Flash Game Development by Example, we’ve found a winner!
It’s Daniel from VaragtP, congrats!
For the rest of you, it’s still possible to get the book here.
Posted on May 25th, 2011
Filed under ActionScript 3, Flash, Review | 1 Comment »
Preview: Flash Game Development by Example + Free Giveaway!
I’ve been so lucky to get a free copy of Emanuele Feronato‘s book, Flash Game Development by Example!
Posted on May 18th, 2011
Filed under ActionScript 3, Flash, Review | 18 Comments »
Flash Gaming Summit Session Recordings are live now!
Where you at the Flash Gaming Summit last Sunday? Sadly, I wasn’t, but I was able to follow most of the event though the live stream.
Now the session recordings are put up on the web, you can find the links to them here: http://mochiland.com/articles/flash-gaming-summit-wrap-up-session-recordings-photos-more
Currently, the link to “Getting Your Flash Game Sponsored” redirects to the talk by pop cap (The Evolution of Flash Games at PopCap and How They Came to Facebook), but let’s hope that gets fixed soon.
To get an overview of the talks, the program is here: http://www.flashgamingsummit.com/program.html
I think I was so lucky being the only one from the live stream chat having their question asked, in the panel discussion of polishing a game. I was quite happy about that :)
One of the speakers, Chris Benjaminsen, the man behind Nonoba, player.IO and Everbody Edits, told the community of Everybody Edits that this game was also nominated for one of the Mochi Awards. The people of this community was so happy about this, that they came into the live stream and spammed the chat with things like: “EE is the best game”, “EE is going to win”, “EE” and so on! This meant that some times no one was able to make a decent conversation, and a couple of times they moderators simply disabled the chat completely! This was both quite fun to watch, but also irritating.
Now I’m off to watch some of the presentations I haven’t seen yet, you should do too!
Posted on March 3rd, 2011
Filed under Flash | No Comments »
CS4: Publish for FlashPlayer 10.2
So, flash player 10.2 was just released!
It features StageVideo, Native Mouse Cursor and the ability to view full screen flash content on one screen, while working on the other!
So these are some really cool features! But how do people with CS4 get their hands on these? Adobe is not likely to publish an update to CS4 that enabled us to do this, at least they didn’t with FP 10.1!
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Posted on February 16th, 2011
Filed under Flash | 1 Comment »
QucikTip: Trace an Array With Correct Formatting
If you’re using arrays to dynamically store information that you need to embed in your project later on, I got just the thing for you: A class that will keep the formatting of the array!
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- QuickTip: Execute Code After Animaiton
- QuickTip: Scrolling Only in SWF, not on Page.
- QuickTip: Managing Saved Data (SharedObject)
- QuickTip: Understanding Right Click Menus (ContextMenu)
- QuickTip: Stopping an Event
- QuickTip: Avoid Firefox popup-blocker When Using navigateToUrl
- QuickTip: Inline If-Then-Else Statement
- QucikTip: Trace an Array With Correct Formatting
Posted on February 1st, 2011
Filed under ActionScript 3, Flash, Tutorial, Util | No Comments »
QuickTip: Inline If-Then-Else Statement
If you have to do a simple If-Then-Else Statement, it can be tedious to do it this way:
var answer:String; if ( isCreative) { answer = "Aww.. I don't know what to do!"; } else { answer = "Ha, I know just what I'm going to do!"; } |
Here is the easy way:
var answer:String = isCreative ? "Aww.. I don't know what to do!" : "Ha, I know just what I'm going to do!"; |
This is only really useful for simple things, so if you’re checking lots of conditions or performing lots of operations inside the curly brackets, it might be not be a good idea to use this!
- QuickTip: Execute Code After Animaiton
- QuickTip: Scrolling Only in SWF, not on Page.
- QuickTip: Managing Saved Data (SharedObject)
- QuickTip: Understanding Right Click Menus (ContextMenu)
- QuickTip: Stopping an Event
- QuickTip: Avoid Firefox popup-blocker When Using navigateToUrl
- QuickTip: Inline If-Then-Else Statement
- QucikTip: Trace an Array With Correct Formatting
Posted on January 24th, 2011
Filed under ActionScript 3, Flash, Tutorial | No Comments »
Preview: Facebook Graph API Book
As you might have heard Michael James Williams just published his first book; Facebook Graph API Development with Flash
Posted on January 17th, 2011
Filed under ActionScript 3, Flash, Review | 1 Comment »
Rant: Don’t call Mouse.hide() each frame!
Here is a little rant!
If you’re using a custom cursor, don’t freaking call Mouse.hide() each frame!
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Posted on January 13th, 2011
Filed under ActionScript 3, Flash, Rant, User Interface, Util | No Comments »
QuickTip: Avoid Firefox popup-blocker When Using navigateToUrl
Being faced with this when you’re trying to launch an other site is not good! Read on to learn how to fix it.
- QuickTip: Execute Code After Animaiton
- QuickTip: Scrolling Only in SWF, not on Page.
- QuickTip: Managing Saved Data (SharedObject)
- QuickTip: Understanding Right Click Menus (ContextMenu)
- QuickTip: Stopping an Event
- QuickTip: Avoid Firefox popup-blocker When Using navigateToUrl
- QuickTip: Inline If-Then-Else Statement
- QucikTip: Trace an Array With Correct Formatting
Posted on December 7th, 2010
Filed under ActionScript 3, Flash, Tutorial, User Interface, Util | No Comments »