Posted on April 15th, 2010Rasmus Wriedt LarsenNo comments
This entry is part 4 of 4 in the series Quick Tips
So we’re going to take a look at the right click menus. Usually I see them completely unchanged, making it possible for a user to screw something up with your product (game/movie/site). Lets not make that happen anymore. Read the rest of this entry »
Posted on April 7th, 2010Rasmus Wriedt Larsen1 comment
Hey, I just found a website, making both Amayeta SWF Encrypt and DComSoft SWF Protector completely useless. Apparently those products doesn’t do any real obfuscation, just charge you a lot to do lame things with your SWF. Here is a little quote from the website:
SWF Decrypt will reverse and remove the few junk code these types of software add to your SWF file and charge you money for. The purpose of this software is to help you assess the protection solution that you have chosen. I hope it will also encourage the authors of SWF Encrypt and SWF Protector to either implement actual code obfuscation methods or discontinue their products and stop charging for junk.
Posted on February 19th, 2010Rasmus Wriedt Larsen4 comments
This entry is part 3 of 4 in the series Quick Tips
Today we’re going to look at how to manage saved data, in flash called shared objects.
Usually that can be a pain, but thanks to Vlad from Vortix Games Studio, this is very simple. He created a class for this called LocalData, and it’s a super simple way of managing saved data. Read the rest of this entry »
Posted on September 5th, 2009Rasmus Wriedt Larsen5 comments
Ever tried making a text apear by making each letter coming on the screen one by one, and ended up with something likes this?
Read on and find out how to fix it! Read the rest of this entry »
Posted on August 2nd, 2009Rasmus Wriedt Larsen8 comments
So here we are, this time we are gotta make the basic controls of a car.
I started off by making a car (surprise?), I made it a movieclip and called the instance “car” (there isn’t going to be any explanation about how to do that, if you can’t do this please read the ‘8 way character movement‘ tutorial I made): Read the rest of this entry »
So I’ve seen a lot of crappy buttons out there. So that’s going to change now! So here comes my tutorial on how to change a (unusually) bad button, to a good button. See them both below. The left side shows how the button looks before compiling (the stroke is just there for your sake so you can see where the textfield is), and the right side is how it looks and works after compiling. (Either JavaScript is not active or you are using an old version of Adobe Flash Player. Please install the newest Flash Player.)